Xbox

Project Scorpio will offer support for FreeSync and thus improve image quality in video games

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On many occasions when we talk about new monitor launches we refer to an aspect such as the synchronization between the frames that the graphics of a computer or console throws and those that a monitor is capable of displaying. This is a fundamental aspect for obtaining good image quality, something that is not always the case.

And it is that the desynchronization between the frames per second (FPS) offered by the screen and those that come out of the machine cause a series of problems to which an attempt has been made to solve through the inclusion of different technologies.

We are talking above all about tearing, a defect in which a frame is duplicated on the screen without the frame that precedes him. They are thousandths of a second but they make us see unclear images. Something that is appreciated above all in action scenes where camera changes are constant.

To do this the different manufacturers have chosen to include two technologies, one free and the other proprietary, in the monitors that go on the market. As a general rule, most make use of AMD FreeSync or NVIDIA G-Sync, the main difference being that one is free and the other is proprietary (something like Dolby 10 and Dolby Vision but focused on the image) which means that in order to use Nvidia technology they have to have a specific chip.

Almost all the monitors that now reach the market make use of at least one of these technologies specifying in order to take advantage of what we did use of a PC, since game consoles have not been compatible... or not at least until now.

Better image, but also better sound

To be able to offer this option, it will use the HDMI 2.1 standard that we already talked about in January, in turn expanding the resolution support up to 4K at 120 Hz and 8K at 120 Hz with a bandwidth of 48 Gbit/s. A version that in turn supports sound systems such as Dolby Atmos or DTS:X thanks to Enhanced Audio Return Channel.

And if you are thinking of getting a television with HDMI 2.1 support, bad news, because the first compatible models would appear on the market at the end of the year, finding or at least, we hope so, like the big brands they start adding it to their releases at that time.

And it is that Project Scorpio will be the first console to have support for FreeSync so that we can take advantage of this functionality of the monitors to achieve a stable image on the screen.In addition, Project Scorpio will be one of the first devices to have the evolution of this technology, which is now called FreeSync and which, as in the case of G-Sync, becomes compatible with HDR (High Dynamic Range so that we can squeeze the maximum image quality that is achieved.

In addition Xbox 360 and Xbox One games can take advantage of this improvement, at least and in the case of Xbox 360, those that are backward compatible. One more example of the interest that Microsoft is showing in unifying the console and PC gamer market.

Via | Eurogamer In Xataka SmartHome | Are you looking for a monitor for your video games? Here we leave you with seven alternatives

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