Have we had enough of console release politics? Project Scorpio does not arouse passions among users
When diving through the net I'm running into the reactions of console users. Users who see how brands launch new products that, without sometimes offering great novelties, mean the premature devaluation of a purchase that has involved a significant outlay.
The duration of the first Xbox or the original PlayStation, even the PlayStation 2, is long gone. Nintendo offers renovations like hotcakes to its machines, especially on laptops. From Sony we have already seen what it has done with PS4 and although the PS4 Pro promises not to discriminate against users, it is already a matter of time before it happens.What about Xbox and Microsoft? Well, she's the one who's doing the worst
With an Xbox One with a very short life span they dared to launch an Xbox One S that also already saw its successor on the horizon , Project Scorpio, which will arrive just over a year later. And beware, it won't be a new generation of consoles, but will almost certainly be an evolution of the current one.
We are tired of buying a console and that in a very short time we will have an improved version on the market
And while it arrives or not, Xbox One users are abandoned. With no exclusives (while on PS4 they enjoy the spectacular Horizon Zero Down among others) and with no prospect of it in months, the efforts of Microsoft and developers are already focused on Project Scorpio. And even if they deny it, the new developments will be aimed at the new console and Xbox One will end up receiving ports.
And of course, with a policy like this it is not surprising that users have grown tired And that is what they say in GamingBolt where affirms that in the US market the level of weariness is significant A market, that of consoles, which is increasingly similar to that of mobile phones, with renewals of models frequently, although the differences between the two markets in terms of use are evident.
Thus regarding Project Scorpio only 13% of American gamers intend to buy the new console when it comes out market. Figures that are almost equal in the case of the PS4 Pro, with respect to which only 15% of users intend to buy it. In the case of Nintendo and Nintendo Switch, this figure rises to 16% of players.
Microsoft has it tough
The Project Scorpio is the one that least attracts consumers, among other reasons because almost nothing is known about the new machine yet Yes, it will be very powerful but there are other very important aspects that are still unknown. Thus, only 14% of American gamers know about the console, a figure that reaches 27% in the case of PlayStation 4, which has been on the market for some time.
A tough task lies ahead at Microsoft in particular and at console brands in general. When it comes to Redmond games convince the potential buyer through attractive games and clear improvements visuals or novel functions.
"And as far as the market in general is concerned… trying to convince users that changing the console might be interesting Trying to cajole them to distract them from the current truth, that their machine for which we have paid a lot of money is going to be devalued in a much shorter period of time than expected so that they can continue lining their pockets.And that is an attitude that already tires many of us."