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How to make backup copies of Windows 8 game saves

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Security is everything, as they say. And if we think about the hours that we can dedicate to a game, the logical thing is to want to have life insurance in case our team is truncated, to avoid the problem of having to start over. It is true that one of the novelties of Windows 8 regarding games from the Windows Store is that they save their older games in the cloud, but always it's good to have a backup on hand in local mode

In Windows 8 we can do this by following two different methods, and without depending on any external program.One, through the most classic way and through which we will be fully aware of what we are doing, and the other, through a program that comes as standard in this OS (here called History of files ) and which is to some extent automated. Let's discuss the two methods.

Back up using Windows 8 File History

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As we have said, Windows 8 includes this new system for making backup copies, and it is called File History We can locate it easily from the Control Panel, going to the first section, System and Security, and from there to File History."

By default we will have it deactivated, and when we activate it we will be asked if we are interested in recommending it for our HomeGroup (we can activate this option from the advanced configuration).It will be as simple as turning it on and it will perform the first backup on the largest drive. Although there will be a drawback, and that is that will copy files from our libraries, desktop, contacts and favorites, with which all data from the Windows Store is excluded, and hence their games. This will come in handy, of course, for other games compatible with Windows 8, since many of them save the local games in our documents.

With File history we can configure various aspects, such as excluding folders, scheduling different times to make backup copies, and of course where everything will be saved. The good thing is that doesn't consume hardly any resources, and we will have everything very organized. The pattern will be:

(Destination Drive)/File History/(User Name)/(Computer Name)/Data/

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In Data>Games for Windows Live, or some other method outside the Windows Store, it will be the safer and faster method of the two."

Back up the traditional way for Windows Store games

If, on the other hand, we are only interested in making backup copies of local games from Windows Store of Windows 8 then we must take the traditional route, going to the folders of the games in question and copy them to another storage unit, since at the moment there is no option that offers us this. That the cloud is already there for a reason.

This can also be used to alleviate some synchronization problems between Windows 8 and RT games, as we detailed above. It happens with few games, but in this way we could perfectly synchronize a game, recovering all our progress if we use two different computers. All we have to do is locate where all this data is stored, and here the path to the Windows Store is always the same:

C:\Users(Username)\AppData\Local\Packages

In this folder all the data of the Windows Store is stored, not only the games or the configurations of the games or programs, but also the games and programs themselves. Also following a similar pattern when saving in different folders:

(Editor name).(Program name)_(Alphanumeric code)

"We mention this due to the fact that the folders will not be ordered by the name of the program/game, but by the name of the editor, which can be a bit confusing when we have a lot of Apps installed. Located, in this case, the game that we want to make a backup copy of, it will be as simple as copying its entire folder to another drive, and that&39;s it. In this way we will make sure that everything will be in order, since within each App there will be several folders, such as LocalState>"

In Welcome to Windows 8 | How to use Bitlocker encryption in Windows 8

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