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Amd radeon rx 5700 xt review in spanish (full analysis)

Table of contents:

Anonim

The new AMD Radeon RX 5700 XT were presented at Computex 2019 and we already have them with us. We really wanted to test this new series of graphics with Navi 10 in which AMD has abandoned GCN and implemented its new RDNA architecture on these 7nm GPUs. Better performance per cycle and per watt, 256 bits of bus width and 8 GB of GDDR6 memory are some of its most interesting features.

Will it outperform the RTX 2070? This is what we expect from this AMD RX 5700 XT, although without RT or DLSS. So without further ado let's get started!

But first, we must thank AMD for their trust in us by sending us their new GPUs as soon as possible to do their analysis.

AMD Radeon RX 5700 XT technical features

Unboxing

AMD wants to stand up to the competition, and they knew that with GCN they couldn't do it, so they have restructured the entire instruction processing system on these new RX 5700s and RX 5700 XTs to go one step further in performance and efficiency. All this we will see throughout this analysis, although before, we need to identify how we are going to find this AMD Radeon RX 5700 XT for your purchase.

And the presentation could not be simpler than Premium, since the GPU comes in a small box with a sliding top opening. It has been built in thick and rigid cardboard, dark gray in color with red elements at the intersection of the two covers, just giving information about the make and model of the card.

This sober and elegant presentation is completed with a cardboard square that fits into the entire box as a method of securing it so that it does not accidentally open. We removed it, and then we are left with a box with the GPU placed vertically on two black polyethylene foam molds that give the bundle protection against falls.

Precisely this package only has the graphics card, a piece of paper that informs us of the product warranty and another as a user guide. We have absolutely no extra connectors or anything like that.

Exterior design

The truth is that the great novelties of this AMD Radeon RX 5700 XT come from its internal hardware, because when it comes to its external appearance, we do not have a revolution precisely. And the truth is that at first glance it could seem very similar to the normal RX 5700, although if we look closely we will see multiple details that distinguish it from its younger sister.

Starting with the measurements, they do not differ much with the least powerful, they will be 275 mm long, 98 mm wide and 40 mm thick. They are only 3 mm more than the 5700 and for a simple reason, having a backplate in the upper area. The materials that have been used for its manufacture consist of aluminum for the entire housing of the sink painted in medium gray with a matte finish.

Various differentiation details have been added, such as the raised “Radeon” sign on the underside of the card, or a deformation on the visible side, which, among other things, helps to develop air flow inside your heatsink finned aluminum. A shiny bevel has also been used to embellish the 70mm opening that gives way to the turbine-type fan.

We will talk precisely about its heatsink, and in general terms, AMD maintains the design philosophy by mounting a turbine-type fan and a fully closed heatsink on the sides. It is not exactly a secret that this configuration offers lower efficiency than dual fan open heatsinks, and is not necessarily quieter.

The fan that is responsible for sucking air can rotate at a maximum of 3700 RPM, although if we do not touch its ventilation profile it will not rotate at more than 2000 RPM. And precisely it will not go, because 80 ° C is relatively easy to reach, so we recommend going to Wattman, the AMD overclocking tool included in the Adrenalin controllers, and increasing the performance of this fan a little.

And from what we have experienced, a system of this type is not acceptable in a GPU that may well be in the high-end range, and which, due to its high performance, requires greater indoor air flow. At least the aluminum casing has a grooved continuous groove so that the contact surface with the outside air improves a little and cools better. In fact, we will see that the outside temperature is much better than that seen in the 5700, although if you touch it, you will burn.

The side areas feature the same striated design as the top, with a sleek double red line running throughout the AMD Radeon RX 5700 XT area. And on its visible face, we find another "Radeon" sign that, this one, has fixed red LED lighting. We can see that both the upper and lateral areas are built in a single aluminum hull.

Something that we do see positive is that in this model the front area has been opened to at least allow a little more air flow inside, and not very visible, we have a complete block of finned aluminum painted in black and with a copper block making contact with chipset and memory modules.

To finish, AMD Radeon RX 5700 XT installs a large aluminum backplate also on top. It occupies the entire area, except the bracket that holds the heatsink to the GPU that is open to the outside so that it is easier for us to disassemble it without removing the entire package.

In fact, we have very clearly visible the screws that we will have to remove in order to open this GPU, for example, for cleaning it, or to change the thermal paste gradually. Overall, I think it is a sleek and understated graphics card in its aesthetics, albeit with a ventilation system that falls short.

Ports and power connections

Now we turn to see the section on connectivity and ports of the AMD Radeon RX 5700 XT, as well as the news that are presented to us, especially in terms of rendering capacity. We have the following video ports:

  • 3x Display Port 1.41x HDMI

This configuration is maintained in the three graphics cards that are presented, so it has the ability to connect 4 high-resolution monitors. The three Display Ports will be as always, the most interesting, since it offers support for content playback in 8K at 60 FPS, or in 5K at 120 Hz, obviating its capacity for 4K. They are all DSC compliant.

As for what's new in rendering capabilities, we have support for H264 in 4K at 150 FPS, H264 at 4K @ 150 FPS, and H265 / HEVC at 4K @ 90 FPS and 8K @ 24 FPS, meeting virtually any platform type commercially available. Obviously we have compatibility with DirectX 11, 12 libraries and the Vulkan API, although as usual, Open GL will cost you much more, for example, in DOOM.

Something positive about AMD graphics cards is that they all support the process through parallel GPUs thanks to integrating AMD CrossFire directly into the PCIe interface, thus eliminating external connectors. In the power section, a 6 + 2-pin EPS connector has been installed along with a 6-pin connector on the side of the card. Remember that it has a TDP of 225W, so this double connection will be more than enough.

And other innovations that are incorporated in its connectivity is the PCIe 4.0 bus, which offers a speed of 2000 MB / s up and down for each line of data. This PCIe technology has already been implemented in the new Ryzen 3000, and AMD has also wanted to use it in its new RX cards. From the point of view of speed, we are not going to get improvements, since even PCI 3.0 x16 was capable of giving a higher bandwidth than necessary on cards, but it is a demonstration of strength and adaptation to the new times of the brand.

PCB and internal hardware

This AMD Radeon RX 5700 XT is AMD's next generation graphics card with best performance. It is true that three models have been launched, but one of them is simply a version with a little more frequency of the 5700 XT to commemorate the 50th anniversary of the brand and with slight aesthetic modifications. In this case, we are not going to proceed to open the heatsink, for reasons of lack of time and for not finding great news compared to other cards on the market. But if we will see in a relatively profound way all the news of the new RDNA architecture that AMD is debuting.

And precisely the great novelty that AMD brings in these graphics cards is its architecture, one in which it claims to have completely redesigned the way of handling the instructions and the processing of these by the graphic cores. Its name is RDNA (remember that the previous one was called GCN) and there are two key characteristics for the user: the first, an improvement in the IPC (operations per cycle) of the graphics processor of up to 25% compared to the previous generation, and second, an increase in overall performance per watt of up to 50%. On paper, an RDNA GPU should offer up to 44% better performance than an identical one, but under GCN. This opens many doors for AMD to create more powerful and efficient cards, could we get to see one that stands up to the RTX 2080 Ti?

But we also have big gaps, like real-time ray tracing or deep learning technology like DLSS on Nvidia. It will clearly be part of the new generation of games, so it is still a pending issue from AMD, but we are confident that it will arrive. In fact, we will see that this TSMC 7nm process GPU drinks a lot from the new Ryzen, and the efficiency in the instruction processing has been simplified and improved, so a real time Ray Tracing could be feasible. This GPU has 10.3 million transistors and a matrix size of only 251mm 2. If we compare this to the 10.8 million transistors on 445mm 2 of Nvidia's TU106 chipset, we have pretty much the same transistors in an area nearly half the size.

And if we talk about numerical quantities, this Navi 10 chipset has a total of 40 CUs, or processing units renamed by AMD, four more than the XR 5700. Inside, we find 2560 transmission cores resulting in 160 TMUs (units of texturing), 64 ROPs (rendering units) and a processing capacity of 9750 GFLOPS. All this is achieved at clock speeds of 1605 MHz in base mode, 1755 MHz in Game mode, as intermediate speed, and finally 1905 MHz in boost mode. In the case of the 50th Anniversary version, all the frequencies go up around 75 MHz, increasing the speed to 10138 GFLOPS.

And we have not yet talked about VRAM memory, which also brings news, since AMD Radeon RX 5700 XT has dispensed with its HBM2 and now we have 8 GB of GDDR6 memory working at 14 Gbps. This configuration will be exactly the same in the three models launched on the market, and in our view a great choice for the simple fact of being more established than the HBM2, thus saving manufacturing and implementation costs. All these GPUs use a 256-bit bus at a speed of 448 GB / s through the new PCIe 4.0 bus that AMD launches along with its compatibility with its new AMD Ryzen 3000.

It is striking to have chosen to introduce this Game Clock speed mode which is undoubtedly a somewhat conservative way of using the clock frequency to increase the performance of the card. So we can understand that the boost mode will be used less frequently than we would like, and practically as an overclocking function when we maximize the available TDP and give the GPU extra power. In any case, later we will see this in a practical way in the overclocking section.

Delving into RDNA architecture

This explanation will be extensible to the GPU 5700, but we see it more useful in this AMD Radeon RX 5700 XT, as it is the one with the highest performance. It is not a secret that AMD does not have a GPU capable of outperforming the most powerful Nvidia models, and also the previous Vega and RX architecture consumed between 50 and 60% more power with a performance similar to Nvidia. So that's why the manufacturer has decided to redesign, or at least make a deep upgrade to its architecture.

Well, RDNA implements a dual calculation unit in which resources such as cache memory have been shared. In fact, we have a new L1 memory that improves latency and overall efficiency. But the most substantial change is the way of sending the instructions, being 64 threads (Wave 64) divided into two groups of 32 (Wabe 32). But it is that now the units become SIMD32 instead of SIMD16, and a Wave 32 instruction can be executed in just one clock cycle, and a Wave 64 in two cycles. GCN was taking 4 cycles to run a Wave64, so the time would be cut almost in half.

Other improvements implemented at the level of graphic processors or CUs, now these will work in groups of two (Work Group Processor), sharing a cache of shading instructions and another of data for each group. Finally, the delta color compression (DCC) algorithm has also been optimized so that it now works directly with compressed data and with more perfect clock synchronization. All this should translate into a performance improvement of 25% more IPC (instructions per cycle) and 50% more speed per watt compared to a CNG GPU with identical hardware.

Test bench and performance test

As usual, we are going to perform the entire battery of performance tests both synthetic and in real games, this AMD Radeon RX 5700 XT in search of its performance. Our test bench consists of the following elements:

TESTING BENCH

Processor:

Intel Core i9-9900K

Base plate:

MSI MEG Z390 ACE

Memory:

G.Skill Sniper X 16 GB @ 3600 MHz

Heatsink

Corsair H100i RGB Platinum SE

HDD

ADATA Ultimate SU750 SSD

Graphic card

AMD Radeon RX 5700 XT

Power supply

Be Quiet! Dark Power Pro 11 1000W

Monitor

Viewsonic VX3211 4K mhd

All the synthetic tests and tests have been carried out with the filters as they come in the configuration of each program. The tests consist of tests that run in various resolutions, such as Full HD and 4K. We have run all of them on the Windows 10 Pro operating system in its 1903 version with the Adrenalin drivers in the latest version available for this graphics card (they have provided us with new ones before launching them for sale). As is logical, in this case it has not been possible to perform the Ray Tracing Port Royal test, as it is not a GPU compatible with the technology.

What do we look for in the tests?

First, the best possible image quality. The most important value for us is the average FPS (Frames per second), the higher the number of FPS the more fluid the game will go. Benchmark scores will help us compare this GPU to the competition. To slightly differentiate the quality, we leave you a table to assess the quality in FPS based on the quantity we get in each game and resolution.

FRAMES PER SECOND
Frames Per Second (FPS) Gameplay
Less than 30 FPS Limited
30 ~ 40 FPS Playable
40 ~ 60 FPS Good
Greater than 60 FPS Fairly good or Excellent

Benchmarks

The first round of tests will consist of carrying out a series of synthetic tests in which a score will be produced that can be compared on equal terms with other GPU models.

For benchmark tests we will use the following titles:

  • 3DMark Fire Strike normal3DMark Fire Strike UltraTime SpyVRMARK

Without a doubt the objective of this graphics card is to outperform the Nvidia RTX 2070, and consequently the new RTX 2060 Super that appears the same day as the AMD. And judging by the results, we can say that the objective has been met, by the fact of seeing higher scores in the 5700 XT than in the 2060 Super in all the tests except VRMark. Let's see now if these results are confirmed in game tests.

Game testing

And we are going to evaluate the real performance in games, thus having a closer guide of what our GPU will be able to deliver under DirecX 11, 12 and Vulkan in this case, since, as with the 5700, the performance in Open GL 4.5 It has been bad.

The tests will be carried out at the three most used resolutions in games, we refer to Full HD (1920 x 1080p), QHD or 2K (2560 x 1440p) and UHD or 4K (3840 x 2160p). In this way, we will have a complete range of results to be able to compare them with other GPUs. For each of the games, we have kept the automatic settings selected in each and for each resolution. These settings are as follows:

  • Final Fantasy XV, standard, TAA, DirectX 12DOOM, Ultra, TAA, VulkanDeus EX Mankind Divided, Alto, Anisotropico x4, DirectX 11Far Cry 5, Alto, TAA, DirectX 12Metro Exodus, Alto, Anisotropico x16, DirectX 12 (without RT) Shadow of the Tomb Rider, Alto, TAA + Anisotropic x4, DirectX 12

The results that we see in this graphics card, are practically traced to those of the competition, not in all games, it is true, but we can practically say that it equals, although it does not clearly exceed the RTX 2060 Super and consequently, the 2070 normal. Perhaps future improvements in graphics drivers, very green even in the change of architecture, can tip the balance towards this 5700 XT.

Once again, we remember that DOOM has been run under Vulkan, unlike the rest of the cards on which we have used Open GL, hence this drastic improvement in FPS. A rather positive result is the improvement of FPS in Metro Exodus, one of the last IP launched, although of course, tested without RT, but we see one more in line with reality compared to 5700.

Overclocking

We have overclocked this AMD Radeon RX 5700 XT to see where it is capable of going, for this we have used Radeon Wattman and also MSI Afterburner. We have run Metro Exodus in High quality with this overclocking to see if performance improves.

Exodus Metro Stock @ Overclock
1920 x 1080 (Full HD) 75 FPS 77 FPS
2560 x 1440 (WQHD) 65 FPS 66 FPS
3840 x 2160 (4K) 34 FPS 34 FPS

We have seen practically no improvement in performance, the GPU allows us to increase power up to 120% and reach a clock frequency of up to 2150 MHz, although we have not seen them at any time in a stable way. Likewise, we have increased the memory frequency to 900 MHz until reaching a compromise on card stability and performance, although it has not been enough to substantially improve performance.

As with the RX 5700, this GPU is frequency locked at those 2, 150 MHz, and we've needed to set up a somewhat more aggressive fan profile to counter high temperatures during the process.

Temperatures and consumption

A fairly important aspect of these AMD cards is the issue of cooling and power consumption. The first to have a turbine-type heatsink, and the second to verify the improvement in efficiency of this new generation of GPU. As always we have had the card under stress for several hours with FurMark monitoring the evolution of the average temperature with HWiNFO.

In this case we do have an aluminum backplate, so in the thermal captures we will observe that the maximum temperature is concentrated in the area under the chip, reaching around 73 ° C while the GPU DIE is at 86 ° C with peaks relatively frequent 88 degrees. It turns out that turbine-type heatsinks are much less efficient than normal ones, and in this model, we do miss a more current configuration. The temperature at rest is quite good, about 40 degrees with an environment at 24, not bad.

Regarding consumption, the maximum TDP that is certified is 225W, much lower than the previous generation, and with 285W of consumption with furMark doing its thing is not bad, although an RTX 2060 Super with identical benefits consumes about 17W less. If we also stress the CPU, we will reach about 307W, which is exactly the same as what we registered with the competition. In short, the step forward in consumption is notorious, good work.

Final words and conclusion about AMD Radeon RX 5700 XT

The new generation of AMD is presented with three models, of which the AMD Radeon RX 5700 XT is the second in pure performance behind its 50th Anniversary version. The new RDNA architecture looks like it will do well for the brand, and we expect more extreme performance models to come. The 25% ICP improvement and 50% performance per watt are reflected in results capable of exceeding 50 FPS in 4K resolutions.

These 7nm Navi 10 chips have been revamped to such an extent, that until now we have not seen AMD GPUs as efficient as these, although still slightly above their direct competition. Its performance in Full HD resolutions exceeds 130 FPS in almost all games, in 2K we have records of +70 FPS, close to 90, and in 4K as we say, above 50, which falls within a range high almost monopolized by Nvidia. Great step ahead of the brand.

Something that has lagged behind is its overclocking capacity, the brand has reported that the drivers are not yet optimized for this type of practice, and this has resulted in very small improvements in gaming performance. This GPU supports up to 2150 MHz on its watch, but we have not seen them at any time touching its parameters with Wattman.

We recommend our guide to the best graphics cards on the market

It may also be due to the cooling system, something clearly to be improved in these new models. And they are one of the few cards that still use a closed heatsink turbine system, ineffective as we have seen with temperatures up to 85 ° C, and quite noisy when it goes beyond 2000 RPM.

Despite the best ones introduced with RDNA, we still don't have native support, at least for the time being, for Ray Tracing or deep learning, something that should soon be the order of the day in new generation games. However, a GPU with 160 TMUs and 64 ROPs alongside 8GB GDDR6 under 256 bus bits would be perfectly capable of doing this processing, so this may be the next step for AMD.

We finish with the price and availability of this AMD Radeon RX 5700 XT, which begins to market on July 7 at a price of $ 399 in the other puddle and 429.90 euros as RRP in Spain. Although if the brand follows the trend of other launches, this price will drop after the first wave, placing itself in a better position than the RTX 2060 Super for 419 euros, or so we hope. However, we put hope in AMD to stand up to the high-end models of Nvidia, this would be very good for the users.

ADVANTAGE

DISADVANTAGES

+ RDNA ARCHITECTURE RENEWED AND WITH GOOD POSSIBILITIES

- REFRIGERATION IS THE PENDING SUBJECT

+ HIGH PERFORMANCE IN FULL HD, 2K AND NEAR 50 FPS IN 4K

- NO DEEP LEARNING OR RAY TRACING

+ BUILT IN ALUMINUM, WITH BACKPLATE AND LIGHTING

+ HIGH RENDERING CAPACITY

+ PAIR WITH RTX 2070 AND 2060 SUPER

The professional review team awards him the platinum medal:

AMD Radeon RX 5700 XT

COMPONENT QUALITY - 92%

DISSIPATION - 87%

GAMING EXPERIENCE - 89%

SOUND - 91%

PRICE - 90%

90%

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