Amd radeon rx vega 56 review in Spanish
Table of contents:
- AMD Radeon RX Vega 56 technical characteristics
- Unboxing and design
- Architecture and news
- Up to 13 TFLOPs of power in single precision
- 64 New Generation Compute Units (NCUs) with Rapid Packed Math support
- New generation geometry engine
- Enhanced Pixel Engine
- High-Bandwidth Cache Controller (HBCC)
- 8 GB High-Bandwidth Cache
- Energy efficiency
- Test bench and performance tests
- What are we looking for in the tests?
- Synthetic benchmarks
- Game Testing
- Testing in Full HD games
- Testing in 2K games
- Testing in 4K games
- Software and Overclock ?
- Temperature and consumption
- AMD Radeon RX Vega 56
- COMPONENT QUALITY - 89%
- DISSIPATION - 72%
- GAMING EXPERIENCE - 100%
- SOUNDNESS - 82%
- PRICE - 80%
- 85%
Finally we bring you the review of the new AMD Radeon RX Vega 56 graphics card, the second top-of-the-range model of the company that reaches the market more than two years after the launch of the last high-end core of the company, the Fiji silicon of the Fury series.
Vega has been the most anticipated product of the year along with AMD Ryzen processors and it is that we have seen how for more than a year Nvidia has had no competition in the high-end of PC graphics cards. Will Vega 56 live up to expectations?
AMD Radeon RX Vega 56 technical characteristics
Unboxing and design
As you can see in the photo, the design of the AMD Radeon RX Vega 56 is very similar to the Radeon RX 480 and the Radeon RX 580 although it is logically much longer. It has come to us in an anti-static plastic bag. It still has the black plastic casing and the turbine-type fan that is responsible for taking the hot air out of the chassis of our team.
AMD has placed an aluminum backplate on the back to reinforce the robustness of the card. Although we would have liked that the graphics chip was not seen at any time… AMD should give a change to its design and make a renovation at the height of a premium product.
If we remove the heatsink and we will see the PCB of the card, its design is the same as the Vega Frontier Edition so it has a 13-phase power VRM and two 8-pin power connectors.
Additionally we have a GPU Tach power indicator, which indicates what the graphics card consumes. Remember that Vega consumes a lot of energy although this Vega 56 variant consumes less as it is more trimmed in characteristics, something logical.
Among its rear connections we find the latest of the latest:
- 3 x DisplayPort1 x HDMI
Architecture and news
AMD Radeon RX Vega 56 is based on the same Vega 10 core that is part of its older sister AMD Radeon RX Vega 64, the only difference we find is that some parts are blocked to offer a product with lower specifications and a price tighter. Thus A MD Radeon RX Vega 56 offers a total of 56 activated Compute Units that translate into 3584 stream processors, 256 TMUs and 64 ROPs operating at a base frequency of 1156 MHz and a turbo frequency of 1471 MHz to offer great performance.
The GPU is accompanied by two HBM2 memory stacks with a 2, 048-bit interface and a frequency of 410 GB / s, it is the first video game graphics card that uses this memory together with the Vega 64 and therefore expectations are very high High, this type of memory is supposed to help the GPU maintain its performance in very high resolutions so it should be a good card to play 2K and 4K. The HBM2 memory is placed next to the GPU in the interposer so it saves a lot of space on the PCB, this is one of its main attractions along with greater energy efficiency compared to the GDDR5 and, of course, its higher performance.
Below we summarize the main novelties of Vega architecture are:
Up to 13 TFLOPs of power in single precision
Vega offers an enormous amount of computing power that can be used in the most demanding video games, thus allowing a high level of graphic detail to be achieved with a very high resolution for an unprecedented visual experience.
64 New Generation Compute Units (NCUs) with Rapid Packed Math support
The new generation of Compute Units features a design that provides new super-charged paths to double the throughput when using 16-bit data, this can be used to accelerate a wide range of light effects and post-processing without affecting the quality of the image. This can also be used for other types of tasks such as video processing, raytracing and artificial intelligence.
New generation geometry engine
Vega implements a new geometry engine that offers greater efficiency when working with polygons, it also achieves a much more balanced load level and a new primitive shader technology. Thanks to this, Vega is able to offer twice the maximum performance per clock cycle when it comes to processing polygons, something very important to create very complex 3D scenes.
Enhanced Pixel Engine
It includes the new Draw Stream Binning Rasterizer technology that improves caching and reduces overhead, thereby improving rendering efficiency and allowing higher levels of image quality to be achieved with very smooth animations.
High-Bandwidth Cache Controller (HBCC)
The Vega architecture launches a new memory subsystem that eliminates the limitations of the memory traditionally used in GPUs. Thanks to the HighBandwidth Cache Controller Vega it allows developers to create new, much more detailed content in real time.
8 GB High-Bandwidth Cache
AMD Vega uses advanced HBM2 memory as a highly advanced and ultra-fast cache for external or storage devices. This Vega capacity allows access to hundreds of terabytes of graphic memory, making it the ideal graphics card to work with massive textures and large amounts of data.
Energy efficiency
AMD knows that its GCN architecture is not the most efficient and therefore puts a great effort in this regard each time it launches a new generation of cards. With the arrival of Radeon RX Vega, a new section has been added within the section of Radeon WattMan in the drivers. AMD has added the power saver, balanced and turbo profiles so that the user can choose whether they prefer greater energy efficiency or if they want to obtain the maximum performance from the card.
For users who want to go a step further, a second VBIOS has been included that allows achieving even greater energy efficiency, of course, this will be at the cost of a slight decrease in the performance of the card. To switch between VBIOS we just have to use a small switch located in one of the corners of the card.
The different energy profiles for AMD Radeon RX Vega are collected in the following table:
AMD claims that the Radeon RX Vega's energy efficiency can improve up to 35% between the energy saving and balanced profile:
Another technology that has been implemented in favor of energy efficiency is Radeon Chill, what it does is limit the FPS to the refresh rate of our monitor in order to reduce the load of the GPU and therefore its consumption. If we have a 60 Hz monitor, it will not be able to show more than 60 FPS, so everything that happens from there will mean greater consumption and no impact on the gaming experience. Thanks to Radeon Chill you can lower energy consumption by up to 75% in e-Sports.
Test bench and performance tests
TESTING BENCH |
|
Processor: |
Intel Core i9-7900X |
Base plate: |
Asus TUF X299 Mark 1 |
Memory: |
32GB DDR4 Corsair Dominator SE |
Heatsink |
Corsair H100i V2 |
HDD |
Samsung 850 EVO SSD. |
Graphic card |
AMD RX VEGA 56 |
Power supply |
Corsair AX860i |
For benchmarks we will use the following titles:
- 3DMark Fire Strike normal3DMark Fire Strike version 4KTime SpyHeaven SuperpositionVRMark Orange Room.
All tests have been passed with the filters to the maximum unless we indicate otherwise. In order to have adequate performance, we have carried out three types of tests: the first is the most common at Full HD 1920 x 1080, the second resolution is making the leap to 2K or 1440P (2560 x 1440P) gamers and the most enthusiastic with 4K (3840 x 2160). The operating system we have used has been Windows 10 Pro 64 bit and the latest drivers available from the AMD website.
What are we looking for in the tests?
First, the best possible image quality. The most important value for us is the average FPS (Frames per second), the higher the number of FPS the more fluid the game will go. To differentiate the quality a bit, we leave you a table to assess the quality in FPS, but we will also have the minimum Fps in the tests that were thus possible:
FRAMES BY SECONDS |
|
Frames for Seconds. (FPS) |
Gameplay |
Less than 30 FPS | Limited |
30 ~ 40 FPS | Playable |
40 ~ 60 FPS | Good |
Greater than 60 FPS | Fairly Good or Excellent |
Synthetic benchmarks
This time, we've narrowed it down to three tests as we consider them to be more than enough as synthetic performance tests.
Game Testing
We have decided to make the leap to checking various games manually. The reason? Very simple, we want to give a much more realistic vision and cover tests with current games. Since we make an effort, it is consistent with the level of the website and that of our readers.
Testing in Full HD games
Testing in 2K games
Testing in 4K games
Software and Overclock ?
Note: Remember that overclocking or manipulation carries a risk, we and any manufacturer are not responsible for improper use, use the head and always do so at your own risk.
When we said a few years ago that AMD's drivers and management application left a lot to be desired … the change has been so radical that we are dealing with one of the best graphics card management software and that it has nothing to envy that of Nvidia.
With Wattman Global it allows us to overclock the memories, the core, manage the power limit and control the curve of the fans of our graphics card. Although it has been a very pleasant surprise to find the possibility of choosing between several default profiles.
Since it has cost us our lives to overclock… testing we chose the Turbo profile with a great result. Reaching almost almost to the level of the RX VEGA 64 that we will launch its review soon.
We have reached up to 1424 MHz and the results are more than remarkable. Both in 3DMARK Fire Strike and Superposition we have noticed that push that we so longed for in the RX VEGA 56. In games, it is true that we have noticed improvements of up to 4 FPS but… it is that we are facing drivers so… so green… that it would be necessary to make an update to the review with new overclock tests when we have mature drivers.
Temperature and consumption
The temperatures of the AMD Radeon RX VEGA 56 have been quite remarkable. At rest we have obtained 40ºC with the blower fan always running. While at maximum power with Furmark we have reached up to 75 ºC. When we have overclocked the temperatures have increased at rest to 43 ºC and 79 ºC at maximum performance.
ADVANTAGE
DISADVANTAGES
+ GOOD COMPONENTS AND 13 PHASES OF SUPPLY. - MODERATE CONSUMPTION, BUT SOMETHING HIGH WITH RESPECT TO ITS DIRECT RIVALS. + IDEAL FOR FULL HD AND 2K RESOLUTIONS. - HEATSINK AND BACKPLATE IS VERY BETTER + IDEAL VIRTUAL REALITY (VR).
+ VERY SILENT TO BRING A BLOWER HEATSINK. And after carefully evaluating both the tests and the product, Professional Review awards him the gold medal and recommended product:
AMD Radeon RX Vega 56
COMPONENT QUALITY - 89%
DISSIPATION - 72%
GAMING EXPERIENCE - 100%
SOUNDNESS - 82%
PRICE - 80%
85%
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