Intel xe, we will have many more details in the gdc in March
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Intel will reveal specific details about its upcoming Intel Xe graphics hardware architecture in a presentation at the GDC in March. Some of the new and "powerful" features will include hardware accelerated Ray Tracing and improvements in computing, geometry and performance.
Intel will be at the GDC to discuss Intel Xe in depth
The GDC, described as the largest event in the professional video game industry in the world, will be held from March 16 to 20 in San Francisco. On Tuesday, Antoine Cohade, from Intel's game developer relations division, announced on Twitter that he would give a presentation called "A Primer on Intel Graphics Xe Architecture." The presentation is not surprising, as Cohade also detailed Ice Lake's Gen11 graphics architecture at GDC 2019 last year.
"This update brings significant improvements in computation, geometry, and performance over the Gen9 and Gen11 graphics widely used today . " Intel says.
The listing further notes that the architecture tour will detail the structure of its building blocks and its performance implications. For software developers, it will also explain how to optimize these features. The target audience is video game and engine developers and engineers with an interest in hardware.
Visit our guide on the best graphics cards on the market
Regarding the difference between the discrete and integrated version, Mike Burrows, CTO and Director of Intel's Advanced Technologies, Gaming and Graphics Group, said earlier this month on Twitter that the discrete (dedicated) variant has the benefit of dedicated memory, dedicated power and better thermals.
This year will be a revolution for Intel in the segment of dedicated and integrated GPUs. We will see to what extent and if it will be relevant for the players, who right now are debating between Nvidia and AMD.
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