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Oculus Rift Reduce Your Hardware Requirements Significantly

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A major drawback of virtual reality systems on PC is the need for very powerful and expensive equipment to maintain a smooth enough user experience. Oculus has been working to reduce the need for hardware of its Oculus Rift and with the new update of its software, the minimum requirements necessary to use them have been reduced significantly.

The new Oculus Rift software update has activated the Asynchronous Spatial Deformation feature (everything asynchronous has been in vogue lately), an advanced technology that allows the latest freame generated to be deformed to maintain a 90 FPS rate in the game and thus provide a remarkable experience of use in virtual reality.

We recommend our PC configuration for virtual reality.

This means that from now on, less hardware power is needed to play with the Oculus Rift, an Nvidia GeForce GTX 960 graphics card will be enough together with an Intel Core i3 processor and 8 GB of RAM. A significant reduction compared to the GeForce GTX 970 graphics that were required until now and that will make the Oculus Rift compatible with equipment at a cost of 500 euros instead of 800 euros.

Oculus has also announced that on December 6 it will introduce a new feature to create custom avatars and the Oculus First Contact event that will allow users to test their Touch controls.

Source: theverge

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