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New benchmarks from unigine, valley 1.0 and heaven 4.0

Anonim

From the hand of the creator of the first benchmark for Dx11, we get two new programs to test the graphic performance of our teams. Valley 1.0 and the latest version of the famous Unigine Heaven.

As new features they are made for multiplatform from OS X, Windows and Linux (x86 / x64). Both will run under DirectX 11 and OpenGL, but on Linux it will take advantage of the latest version OpenGL 4.x.

Unigine Valley was introduced long ago, but has not seen the light until now. With its picturesque landscapes and spring settings, they will put our GPu to the test, like no other until now. Making use of tessellation and great lighting and depth effects.

The latest version of Heaven (4.0), will bring as improvements, SSDO (scene-space dimensional occlusion) support, improved light flashes, rendering of stars at night, monitoring of temperatures and GPU frequencies, improved support of multi-GPU detection, etc..

Both versions will be available to download from February 14

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