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Nvidia has measured the relationship between gpus and kills / death ratio in battle royale games

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There is no doubt that the most important thing for a competitive player is to overcome his rivals and win the battlefield. Nvidia has released a report looking at the relationship between GPUs and the Kills / Death ratio in Battle Royale games. Do you think the hardware will affect the performance of gamers?

The importance of hardware in the K / D performance of e-Sports

As we all know Nvidia is the quintessential manufacturer of high-performance desktop graphics cards. Their creations are increasingly powerful, and there is no doubt that they are the reference to follow, since the most powerful units have them. The manufacturer has always worked with the objective of developing increasingly competitive hardware to offer frame rates that exceed the perception of the human eye and thus lower latency and reaction time to the lowest possible values.

And this for professional e-Sport players is fundamental, people who dedicate their lives to competitive action in Battle Royale and who earn a living from it, need the best available on the market. Make no mistake, raw power matters, and much more when it comes to competitive games where the skills of the competitors are so similar and honed. Any difference in hardware, even if it is little, could vary the sensations in the game and make you lose a game, surely the professionals who are reading this will know it much better.

Well, Nvidia has set out to prepare a statistics report in which the death and murder ratio (Kills / Death) of players in Battle Royale games has been measured, taking into account the GPUs they were using at the time for the competition. This analysis aims to make observations of players around the world to produce objective and reliable statistics.

The more power, the better K / D performance

Well, as the title says, players who have a higher FPS rate in their teams have obtained better performance in competitive games. And you will say, ok, but it also influences the pure ability of the player. This is very true, but if we take into account that the chosen sample is about specialized players, the skills will be very even among them.

GPU latency

We see that latency decreases considerably with dedicated graphics cards, this is evident and everyone knows it. Also, the better the model, the lower this latency will obviously be, including very affordable resolutions for most GPUs today.

GPU-based K / D ratio

In any case, the results show that the higher the FPS rate, the better the reaction time will be and, consequently, faster and more precise movements will be made by the player, as they affirm. So the use of top-end graphics cards and monitors with refresh rates above 60 Hz generates a better K / D ratio than players with mid-range equipment with 60 Hz monitors.

We see how with the RTX range mounted on e-Sports equipment the ratio increases from 37% to 53%. This reflects that the increase in GPU performance is proportional to the increase in the K / D ratio.

K / D ratio based on FPS monitor and GPU

The previous graph represents the ratio with respect to the frequency of the monitors used, always in 1080p, of course. We see that 144 Hz is a very important performance improvement in players compared to 60Hz. For 240Hz monitors, this improvement isn't as strong, but also considerable, especially on new RTXs that have enough power to break the 144 FPS barrier in gaming.

K / D ratio based on game hours and GPU

We continue with this graph that represents the K / D ratio based on the hours invested in the game during the week. We clearly see a logarithmic distribution in the performance improvement, so we will not increase the ratio for more hours stuck to the PC. There will come a time when we are saturated and performance even drops. We observe that more or less about 25 or 30 hours present quite balanced results.

Finally, we are presented with statistics on the performance of graphics cards in different Battle Royale games in terms of FPS. Ideally, e-Sports should reach and exceed 144 Hz, and this is achieved in most cases with an Nvidia RTX 2070, and in many cases even with the RTX 2060 and to a lesser extent with the GTX 1660 Ti.

We recommend our guide to the best graphics cards on the market

And of course the guide to the best monitors on the market

This shows that if you are looking for an optimal equipment for e-Sport, a 60 Hz monitor is going to be a handicap compared to 144 Hz. Likewise, a range card will not be enough if we want to configure graphics to Full. To gain competitiveness with medium-performance teams, we will always need low graphics to raise FPS, this is basic, and above all to play 1080p because in this world a "nice" view is useless and you don't win. A 4K gaming monitor makes no sense, there is no card today capable of providing 144 Hz in 4K.

Similarly, a high-end graphics card such as the RTX 2070 is already becoming a serious option for e-Sports at a professional level, since in the most emblematic titles we are reaching and exceeding 144 Hz.

What do you think is more important skill or gross power? What graphics card do you have?

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