Reshade 4 is now available with numerous improvements
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ReShade is a generic post-processing injector that offers SMAA antialiasing, ambient occlusion, depth of field, and many other effects to enhance the look of video games. You have now upgraded to ReShade 4 version .
ReShade 4 comes loaded with improvements, but it also has some compatibility issues
More than just an update, ReShade 4 has received a full review that was made completely separate from this release. These changes bring performance improvements, better error recovery, improved support for code features, and even open up the ability to add support for Vulkan as it can now generate HLSL, GLSL, and SPIR-V. Crosire, the author also modified the user interface with a changelog packed with improvements and new features. The user can not only customize the new UI, but also includes new functions, such as an in-game code editor and a texture preview.
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While it should be noted that due to changing the compiler, some effects may no longer compile or work correctly in version 4. However, these effects only need to be updated by their authors to work with the latest version. It is likely that smaller revisions and updates will be made, with a ReShade version 4.0.1 that has already emerged with other fixes.
Unfortunately, even with these quick fixes, some games like Diablo 2 and Arma 3 are proving problematic for some users of the latest version of ReShade. Still, with more updates, these issues should be resolved. For those who enjoy these two games, they can go back to ReShade 3.4.1, which is still a fairly stable version. Hopefully it will continue to improve for the future and will increasingly offer us more strengths and fewer defects.
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