Vega 56 gets about 30 fps @ 1080p in crytek demo ray tracing
Table of contents:
- Vega 56 achieves 30 fps @ 1080p in Crytek's 'Neon Noir' demo, using Ray Tracing
- Crytek commented on how it was possible to implement Ray Tracing on non-RTX hardware
Crytek has confirmed some additional details from its real-time Ray Tracing demo known as Neon Noir. The Neon Noir demo was introduced last March and enabled real-time Ray Tracing on most AMD and NVIDIA graphics cards, including the aforementioned RX Vega 56.
Vega 56 achieves 30 fps @ 1080p in Crytek's 'Neon Noir' demo, using Ray Tracing
According to Crytek, the creators of CryEngine, the Neon Noir demo can be run on any modern AMD and NVIDIA GPU. This was seen in an early demo where an AMD Radeon RX Vega 56 graphics card was used to run the demo. When we saw the first demo, nothing was known about the performance of modern GPUs, but today Crytek has shared more information about this.
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The creators of the Crysis mention that their implementation of Ray Tracing in real time in the Neon Noir demo is agnostic for both the API and the hardware. With an AMD Radeon RX Vega 56 graphics card, they managed to achieve a stable resolution of 30 FPS @ 1080p. Crytek further reveals that lowering the resolution of reflections with Ray Tracing can provide even better performance, allowing 40 FPS with a resolution of 1440p.
Crytek commented on how it was possible to implement Ray Tracing on non-RTX hardware
Finally, Crytek comments that a GTX 1080 (Without dedicated hardware for Ray Tracing) can calculate reflections and refractions at half screen resolution. RTX graphics cards will likely allow full screen 4K resolution.
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