Germany also studies banning loot boxes in games
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The chairman of the German Youth Protection Commission, Wolfgang Kreißig, stated that the loot boxes could violate the prohibition on gambling for children and adolescents, for which developers could be fined if they are found to be in violation of these laws.
Germany investigates loot boxes
Germany is one of the largest economies in Europe so it remains in a position where it can influence legislation across the continent, this could have global consequences for video game developers.
The researchers found that only a small portion of players accounts for the majority of loot box revenue, offering a striking similarity to the gambling market, this puts loot games in a position that violates laws that They prohibit the game for children and minors. The German country will issue a verdict in March, as well as promising swift action on the matter in one form or another.
We recommend you read Belgium defines loot boxes as a dangerous game and investigate their elimination
The problem of content boxes in video games is one of the most discussed topics today, at the time the situation has already reached the Belgian Parliament and now it takes a new step forward as it is a power of the caliber of Germany that investigates this policy in games.
Loot Boxes or Loot Boxes is a generic term used to refer to in-game purchases or rewards that offer an item at random, this system prevents players from receiving the items they want while being encouraged to keep spending money on the system. Therefore, this system can cause some players to overspend, or become addicted to practice similar to traditional gambling.
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Michael pachter blames users for the existence of loot boxes
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Australia also attacks loot in video games
The Australian Environment and Communications Reference Committee (ECRC) has published a study linking video game loot boxes The Australian Environment and Communications Reference Committee links video game loot boxes to gaming.