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Amd releases radeon software adrenalin 2020 edition 20.3.1 update

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AMD releases a new version of Radeon Software Adrenalin. The company leaves us with version 20.3.1 of the same, where we find a series of new features, as is usually the case on their part. In this case, most of the news that they leave us are bug fixes.

AMD Releases Radeon Software Adrenalin 2020 Edition 20.3.1 Update

Users can already update to this new version, it has already been made available to everyone, as commented by AMD itself. The news is quite a lot, especially in terms of error correction in it:

Support for:

    • DOOM ™ Eternal
      • Achieve up to 5% better performance by playing Doom Eternal (Ultra Nightmare setup) at 1920x1080p on the Radeon ™ RX 5700XT with Radeon ™ Adrenalin 2020 Edition 20.3.1 software, compared to Radeon ™ Software Adrenalin 2020 Edition 20.2.2. RS-333Half-Life ™: Alyx

        ▪ Ghost Recon ™ API Vulkan® Breakpoint

Vulkan support added

  • VK_EXT_post_depth_coverage o This extension indicates compatibility with shader modules that use coverage SPV_KHR_post_depth_coverage extension. Fragment shaders using the SPV extension can control whether the built-in SampleMask. The input variable reflects coverage after applying the Depth and Stencil tests. This extension is only

    AMD hardware compatible RDNA.VK_KHR_shader_non_semantic_info o This extension indicates compatibility with shader modules that use the SPV_KHR_non_semantic_info extension. Shader modules using the SPV extension can include non-semantic instructions that can be safely removed from the module. VK_EXT_texel_buffer_alignment o This extension provides a mechanism to query alignment requirements for uniform texel and storage buffers that cannot communicate either through minTexelBufferOffsetAlignment.VK_EXT_pipeline_creation_cache_control

    o This extension provides indicators that can be used by an application to ask about the high potential cost that

    could be incurred during pipeline creation. Information can be obtained before carrying out

    create operation, which would allow the application to adjust its behavior accordingly.

Problems solved

  • Frame skipping or choppy audio may be experienced in videos captured with Radeon ReLive. Some games may experience stuttering when using Instant Replay or third-party apps that stream or perform screen capture. Hotkeys may not apply to scenes in the ReLive scene editor when scene has custom name Webcam items may not appear on screen when custom location is set during ReLive recording AMD A-series / E-series APU processors will reflect previous user Radeon Software Adrenalin 2019 Edition Settings interface. Zero RPM toggle may fail to restart or appear when disabling advanced fan tuning options in Performance Tuning. Radeon software may automatically shutdown when starting or stopping a live stream. Desktop cursor may remain visible intermittently e after toggling the Radeon Software overlay on some games. Red Dead Redemption 2 ™ may experience a blank screen when started using the Vulkan® API. Radeon software may experience an app crash, or a TDR may occur system, when VRAM reaches 8GB or more with HBCC enabled on Radeon RX Vega series graphics products.DOOM ™ may experience intermittent system crash or app crash during gameplay. Space Engineers ™ may experience an app or crash during gameplay when Grass Density is activated. System crash or black screen may occur when exiting SteamVR ™ with multi-screen system settings. Monster Hunter World ™: Iceborne may perform less than expected in some areas of the game in Radeon RX 5700 Series Graphics Products Video playback may exhibit corruption in Interlaced content on movies and TV on Ryzen 3000 with Radeon Graphics Processors. PassMark ™ may experience an app hang on some Ryzen with Radeon graphics processors. On Radeon RX Vega and older discrete GPUs and on APUs, enable scale Integer display may result in reduced frame rate. The integer display scale may not appear as available in Radeon software on some GCN-based GPUs.
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