Amd vega 10 uses a kernel configuration similar to "fiji"
Table of contents:
A recent Linux patch for AMD graphics card drivers reveals that the upcoming “Vega 10” graphics processor has several similarities to “Fiji” silicon (used in Radeon R9 Fury series graphics cards) when it comes to the resource settings.
Linux driver points to AMD RX Vega resource settings
The new patch features configuration settings that tell the software how to use the GPU's resources. For example, the entry "gfx.config.max_shader_engines = 4" indicates that "Vega 10" has four shader engines, just like "Fiji".
Another entry, named “Adev-> gfx.config.max_cu_per_sh = 16”, points to the number of GCN computational units per shader. Assuming that the number of stream processors per computational unit has not changed from 64 in the “Vega” architecture, we are probably looking at a total of 4, 096 stream processors, which would also leave the number of texture mapping units (TMUs) at about 256.
Vega will likely be built on a 14-nanometer process and should bring a higher clock frequency than the 2015 Fiji Radeon R9 Fury X, which was 1050MHz.
On the other hand, the use of the term CHIP_VEGA10 within the controller codes leaves the possibility open that there is another Vega processor. Based on the nomenclature used by AMD in its Polaris products, a hypothetical Vega 11 would have fewer computational units than the Vega 10 unit described here.
AMD Vega 10 graphics card specifications
Here we leave you with a list of the main specifications of Vega 10 graphics cards:
Graphic card | Radeon RX 480 | Radeon RX Vega |
GPU | Polaris 10 XT | Vega 10 XT |
Process | 14nm | 14nm |
Shaders | 4 | 4 |
Stream processors | 2304 | 4096 |
performance | 5.8 TFLOPS
5.8 (FP16) TFLOPS |
12.5 TFLOLPS
25 (FP16) TFLOPS |
Output units for renders | 32 | 64 |
Texture mapping units | 144 | 256 |
Hardware threads | 4 | 8 |
Memory interface | 256-bit | 2048-bit |
Memory | 8GB GDDR5 | 8GB HBM2 |
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