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Apple turns its back on a game that uses moltenvk

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It is no secret that Apple is in favor of not supporting open standards. New information says Apple has refused to update an unnamed game from an independent study that takes advantage of MoltenVK technology.

Apple decides not to update a game from an independent studio that takes advantage of MoltenVK technology

For those who do not know, MoltenVK allows developers to use Vulkan in their programs, it is a library that is responsible for translating calls between the Apple Metal API and Vulkan, allowing Vulkan applications to run on iOS And macOS, remember that Apple does not offer support for Vulkan in its operating systems. The study in question was using MoltenVK 1.1.73 without any modification, indicating that Apple may be harming the technology.

We recommend reading our post about Vulkan has reached macOS and iOS without the intervention of Apple

According to the developers, Apple's reason for rejecting the update was because the app used non-public API calls, specifically related to IOSurface, which MoltenVK uses directly. Apple initially allowed the game to be published on the App Store in May, despite using MoltenVK. However, the latest update, which is only a bug fix version without major changes, was rejected due to the use of a non-public API.

If it turns out to be true that MoltenVK uses private APIs to work, it will be interesting to see if the tool receives an update to remove support for those calls. If it turns out that these calls are essential to its operation, it will also be interesting to see if they can resolve the matter with Apple.

A new controversy that comes after the Steam Link app was removed from the AppStore. What do you think of Apple's decision? Do you think there are dark interests behind?

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