Clash royale generates most of supercell's revenue
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Supercell, a Helsinki-based company known for developing some of the most popular phone games on the market, had a good 2018. The firm has revealed its revenue last year, which reached $ 1.4 billion. Much of this success falls on Clash Royale, its best-known game and which continues to generate millionaire income for the firm.
Clash Royale generates the majority of Supercell's revenue
Since the billing of the game touched 600 million dollars worldwide. Despite the time it has been available, it continues to generate enormous interest in mobile phone users.
Clash Royale is a success for Supercell
Clash of Clans, another of the studio's greatest hits, ended the year with a turnover of 567 million. So the majority of Supercell's turnover is shared between both games. The company has managed to create titles that become a phenomenon among users around the world. Also, before the end of the year they already left us with their new game, called Brawl Stars.
In just 18 days, as it launched in mid-December, the game has achieved a turnover of $ 46 million. So in 2019 it is called to become one of the great successes of the company. He'll probably even outperform Clash Royale if he knows how to stick around throughout the year.
Undoubtedly, 2019 promises to be another good year for Supercell. The question is whether the popular study will be able to exceed the figures they have set this year. If so, they will show that they remain one of the few studios whose games are all successful.
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