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Cryengine 5.6, the graphics engine is renewed with more than 1000 changes

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After six months of work, the CryEngine team released a new version of its graphics engine, the CryEngine 5.6. This has more than 1, 000 changes to optimize the development of video games.

CryEngine 5.6 brings a lot of news

Comment on the more than 1000 impossible serial changes, but those that are most important. The physics, rendering, audio, etc. sections have been improved, as well as CryEngine Launcher has been improved.

Here are some notable changes from version 5.6 are:

  • Sandbox Editor has been updated to make the workflow faster and more flexible; Better metal textures and more freedom with other materials (creation and modeling of various surfaces). More precise calculations and modeling of area lights to create smoother curved objects or tape effects, such as flying object footprints. System support Audio CRUWARE ADX2.Behavior Tree UI: A function to create more complex behavior patterns for PCs and enemies. This technology has already been tested in production during the development of Hunt: Showdown.

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If you like, you can see the full list of changes available here. Many of these new features seem to have been used in the development of Hunt: Showdown, Crytek's first-person online shooter that recently left its early access.

Above you can see a trailer with the most important news of CryEngine 5.6 in full action. This graphics engine is one of the most used today for creating video games. For example, it's the one you use in Star Citizen.

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