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Ray tracing will be mandatory in aaa games from 2023

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Thanks to Nvidia's RTX series of graphics cards, PC gaming has entered the era of Ray Tracing. From now on, players from all platforms will start to hear more about the implementation of this technology. Both Sony and Microsoft have confirmed that their two next-gen consoles will support some form of hardware-accelerated Ray Tracing.

Nvidia predicts that the first games with mandatory Ray Tracing will come out in 2023.

Nvidia's Morgan McGuire has predicted that the first AAA games that require Ray Tracing will come out starting in 2023. This suggests that all major gaming platforms will support RayTracing by then.

Today, games are using some Ray Tracing graphics techniques, but they are not mandatory for games to work, so you can disable these techniques and play with hardware that does not support them. In 2023, according to Nvidia, RayTracing will have a more dominant position in graphics engines, to the point that acceleration hardware that supports it will be needed.

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Nvidia believes that Ray Tracing is the future of gaming, and given AMD's plan to support this technology in its future graphics cards, we are inclined to believe them. The question now is, how long will it take for Ray Tracing to go from obscurity relative to a requirement for AAA gaming? Nvidia seems to think it will take five years, long enough for this technology to mature.

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