Fortnite for ios has already raised over $ 50 million since its launch
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The popular game Fortnite is becoming a new "golden egg hen" and not only for its developers but also for Apple, which, remember, gets 30% of each of the sales made through the App Store.
The rapid growth of Fortnite
The game developed by Battle Royale under the name Fortnite and which tango is having success especially among the younger sector, has already raised more than 50 million dollars in revenue since its launch on March 15, according to new data shared at the door this weekend by the application analysis firm Sensor Tower. Undoubtedly, these figures show an accelerated growth of the game which, a month ago, just three weeks after its debut, had already entered more than 15 million dollars.
Fortnite is a free downloadable game, however, it encourages players to make in-app purchases to get what is called “V-Bucks” that can be used to buy items with which to personalize and improve the gaming experience. The minimum integrated purchase is € 10.99 to get a pack of 1000 V-Bucks, while the maximum purchase is € 109.99 if you want to get the 10, 000 V-Bucks package that includes another 3, 500 V-Bucks of present. Additionally, players can also earn V-Bucks in-game, but at a very slow rate.
On iOS devices, Fortnite has proven incredibly popular. In beta, the game has already achieved $ 1.5 million, while in its first month of availability for iPad and iPhone, the amount grew to 25 million, so it only took two weeks to double its income.
Now, with the fourth season just released early last week, and new content available, this growth rate is even expected to accelerate. In fact, player spending increased 293% on May 1 when the content launched, an increase equivalent to the quadruple the previous Tuesday. And in the meantime, it is already rumored that Fortnite could arrive this year on the Nintendo Switch.
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