Justice is the first game to use ray tracing and dlss simultaneously
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Justice, a Wuxia-themed MMO developed by NetEase and released this summer in China, will be the first game to use both Ray Tracing (NVIDIA's RTX) and Deep Learning Super-Sampling (DLSS) also powered by the green brand, thus exploiting to the full potential of GeForce RTX graphics cards.
An MMO game is the first to use Nvidia's Ray Tracing and DLSS
www.youtube.com/watch?v=4gqzZREHhMY
NVIDIA CEO Jen-Hsun Huang announced it at the GTC China 2018 conference. The company also shared some footage and a trailer for Justice with RTX and DLSS enabled.
With the DLSS effect, Justice boosts performance by up to 40%, giving GeForce RTX GPUs up to 90% faster performance compared to previous-generation GeForce GPUs. And in terms of image quality, you can make details clearer and sharper.
At the moment, NetEase has not ensured that the game will be released in western countries. However, regardless of Justice, we hope to see more games that implement both features in the future, so that neither Tensor cores nor RT cores are idle.
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