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More problems for star citizen, crytek denounces cloud imperium games

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Star Citizen is the most ambitious project in the video game industry in many years, this space exploration sandbox promises to offer a gigantic universe to explore and spectacular graphics. Those responsible, Cloud Imperium Games, face a complaint by Crytek for breach of contract.

Crytek denounces the development of Star Citizen

Crytek has filed a lawsuit against Cloud Imperium Games (CIG) over the use of the CryEngine 3 engine when developing Star Citizen and Squadron 42, the game's single player mode. When development began, Crytek licensed its game engine to CIG at a “below market” price in exchange for certain concessions, such as displaying CryEngine trademarks in its marketing materials and a commitment to use CryEngine exclusively. to develop the game.

Over time, Crytek alleges that CIG distanced itself from them, first removing Crytek's trademarks from marketing materials without permission. Later, Chris Robers, CEO of CIG, began calling his modified version of CryEngine 3 "Star Engine, " lessening the perceived impact CryEngine had on game development. As if that were not enough, CIG moved changed the CryEngine 3 by Amazon's Lumberyard Engine, which is based on Crytek technology.

The lawsuit also alleges that CIG broke its contract with Crytek by creating a second game using its unlicensed engine, declaring that Squadron 42 is a separate game from Star Citizen. Both Star Citizen and Squadron 42 can be purchased separately, though Squadron 42 was originally intended to be Star Citizen's individual campaign.

As part of its original agreement, CIG also agreed to collaborate on the development of CryEngine 3, sharing bug fixes and optimizations for this engine's source code annually and following the release of the final version of the game.

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