Radeon gpuopen, amd adds next-generation advanced physics
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The next generation of consoles will bring with it a focus on CPU performance, with the Xbox X Series and PlayStation 5 seeing their most significant hardware upgrades on the CPU / Storage front, and not on the graphics side. Thinking about it, AMD has added a number of new physics technologies to its GPUOpen platform that appear to be the future.
Radeon GPUOpen, AMD adds next-generation advanced physics
Yes, both new consoles will hit the market with big GPU upgrades, but AMD's Zen 2 processors promise a monumental performance upgrade for both Sony and Microsoft console hardware. This could mean that next-gen games could have advanced, cutting-edge physics, just like with early PlayStation 3 and Xbox 360 titles.
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With this in mind, AMD has supplied FEMFX (Finite Element Method FX) CPU libraries to the GPUOpen platform, in the hope that the games will implement realistic material physics and deformation effects. These libraries are designed for multi-core processors, making them useful in the next-generation hardware environment.
Most notable features
- Elastic and plastic deformation Implicit integration for stability with rigid materials Kinematic control of the mesh vertices Fracture between tetrahedral faces Non-fracturing faces to control the shape of cracks and pieces Continuous collision detection (CCD) for contact resolution restrictions and for link objects together Limitations to limit deformation Dynamic control of material parameters of the tetrahedron Support to deform a plaster mesh using the tetrahedral mesh
Both the PlayStation 5 and Xbox Series X are likely to use 8-core Zen 2 processors, making them extremely powerful, even compared to many gaming PCs.
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