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Sea of ​​thieves is already a great success with a million players

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If you've been having trouble playing Sea of ​​Thieves since it launched two days ago there is a good explanation, Craig Duncan and Joe Neate of Rare have revealed that the game has already been enjoyed by over a million players in just 48 hours, which has ended up overflowing the servers.

The success of Sea of ​​Thieves causes the servers to crash for five hours on the day of its release

Rare and Microsoft did not imagine even in their best dreams that Sea of ​​Thieves was going to have this success, which has caused that the servers were not prepared to host such a volume of players. Due to this, the servers were down almost five hours the day of the game's release. All this may seem negative, but nothing is further from reality, as it shows that Sea of ​​Thieves is a great success.

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Rare has had to make strategic decisions to keep up. They have prioritized users who are already playing, which means that new players may have trouble joining the community. This success could already be intuited, since Microsoft has been delivering free copies to Xbox One X buyers and has included it in Game Pass subscriptions, so there are many players who can enjoy it without having to spend additional money.

Let's hope that Microsoft and Rare continue to work in the best way possible to maintain the success of Sea of ​​Thieves, one of the most fun games in recent years, and that has not left anyone indifferent.

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