Sony will reject vr games with less than 60 fps
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One of the main problems of PS4 and Xbox One is the low framerate at which their video games usually work, something that affects the gaming experience in a quite negative way and which is usually mocking by the staunch defenders of the PC as a platform of game. Those responsible for PS4 seem to have taken note and Sony will reject VR games with less than 60 FPS.
Sony will reject VR games with less than 60 FPS to ensure a great gaming experience
If framerate is important in games, it is even more important in virtual reality (VR), where a value below 60 FPS can create serious problems that end in serious dizziness for the user, preventing him from enjoying his games. Sony is aware of the importance of image fluidity in VR, so its PlayStation VR glasses feature "frame reprojection" technology to offer a great feeling of fluidity, as if the game were running at 90-120 FPS.
This system devised by Sony has a drawback and is that to function it needs the game to be kept at a minimum of 60 FPS, therefore, according to Chris Norden Sony will reject VR games with less than 60 FPS.
Source: nextpowerup
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