Xbox series x will have audio ray tracing, according to the director of the program
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Microsoft's next console aims to be a fantastic device. It looks like the next XBOX will have Audio Ray Tracing. Inside, the details.
The last weeks do not stop coming news about the next generation consoles: Xbox Series X and PS5. Although we know more about the next XBOX, there are still many details to discover, such as its Audio Ray Tracing. This is how we were surprised by J ason Ronald, the Director of Program Management at XBOX. We tell you everything below.
XBOX Series X will have Audio Ray Tracing
We know this thanks to the podcast of Major Nelson, specifically the 647 program in which Jason Ronald is interviewed. This one is in charge of managing the XBOX program and has revealed that it will bring this technology in terms of sound hardware acceleration.
With the introduction of Ray Tracing accelerated hardware in Xbox Series X, we will be able to enable a new setting of scenarios, more realistic lighting, better reflections, even being able to use it for things like spatial audio.
It seems that Microsoft has not wanted to ignore the importance of sound in the gaming experience, which will include its next generation. Apparently, the PlayStation 5 will also improve this aspect.
Say that Microsoft will give more information about this acceleration of sound hardware this year.
Learn from the sound designers of Borderlands 3 and Gears of War 5 about how a collaboration between Microsoft, Dolby and our middleware partners started a revolution in spatial sound, turning any headphone into a gateway to another world. Attendees will immerse themselves in a path of audio design and in relation to hardware acceleration on new generation consoles.
Launching
At the end of the year, the XBOX Series X will land on the consumer market.
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Do you think there will be big differences in the PS5 and XBOX audio? What do you think about this technology?
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