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The nvidia vxao technique greatly affects gaming performance

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As many of you may know, the Final Fantasy XV PC benchmark included three specific NVIDIA GameWorks effects . These three effects were: Turf, HairWorks and Flow. The final version of the game will support two additional effects, VXAO and ShadowWorks. A member of the Anglo-Saxon Resetera forum (icecold1983) has been able to enable this technique in the benchmark, showing what players can expect from this technique.

VXAO is a new NVIDIA technique similar to HBAO +

VXAO is a new NVIDIA exclusive technique that applies ambient occlusion similar to HBAO +, but with a process between 3 or 4 times slower than HBAO +, but delivering much better results on screen, at least that's what it promises. In the captures that we can see (below), we can make a comparison of what is achieved with HBAO + (first) and VXAO (the second capture) respectively.

A drop of 39 fps in this scene from Final Fantasy XV

Ambient occlusion is stronger and better thanks to VXAO, something that adds an extra layer of depth to the overall image. As such, environments can feel more natural thanks to it, however it comes with a huge impact on performance. In the first comparison we can see that the frames per second are updated at almost 40 fps between the HBAO + and VXAO technique.

However, we can also notice that in other scenes the impact is less pronounced (see the second comparison), so the performance will suffer less or more depending on the scene.

What we can get clean about the VXAO, is that it will only be recommended to use it with high-end graphics cards.

Final Fantasy XV Windows Edition will go on sale on March 6, with the promise that graphically it will be "a generation above the consoles, " according to Capcom's own statements.

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