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Vampire: the masquerade bloodlines 2 will incorporate real-time ray tracing and nvidia dlss

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Vampire: The Masquerade Bloodlines is a cult game of its kind, available for fifteen years on the market. We have a PC version of it, which will soon have a sequel with major improvements. Since the ray tracing will be incorporated in real time in it. In addition, it has also been confirmed that it will be compatible with NVIDIA's DLSS technology.

Vampire: The Masquerade Bloodlines 2 will incorporate real-time ray tracing and NVIDIA DLSS

It has been at the Game Developers Conference where these new features that will come to the game have been announced. Some changes that will be official in the same in a very short time. As confirmed by Paradox itself.

What's New for Vampire: The Masquerade Bloodlines 2

This new version of the game will be launched on the market in 2020. But we can already know some of these news that come to it. As Vampire: The Masquerade Bloodlines 2 is confirmed to have a reactive narrative, quick melee combat, and deep characters with hidden motivations. In this game we will therefore have the introduction of this ray tracing in real time.

Additionally, the company has confirmed that the game is an official graphics partner of NVIDIA GeForce RTX. So there will be an optimization designed for it. Something that can certainly be of great importance for its popularity.

NVIDIA itself has confirmed more about the game on its website, where you can read more about this collaboration. About the arrival of the game we do not have specific details, we only know that it will be in 2020. There may be more data soon.

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