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Virtuallink would be the standard connector for new generation VR glasses

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Today's VR glasses for PC are difficult to set up, require a large number of cables, a long setup process, and are already reaching the limits of what is possible through standard display interfaces. That is why VirtualLink is being promoted, which promises to be the next standard connector for all kinds of virtual reality glasses, which will use the USB-C interface.

AMD, Nvidia, Valve, Oculus and Microsoft power VirtualLink

The new standard connector called VirtualLink is powered by five of the largest VR companies in the industry, AMD, Nvidia, Valve, Oculus, and Microsoft. Together they have created VirtualLink, which plans to build a single cable solution for the next generation VR glasses.

The group has built a new "open standard" called VirtualLink, which acts as an "Alternate Mode" for USB-C that can supply the power, display the data and input data needed to power current and future VR glasses using a single lightweight cable. The cable itself will offer a full USB 3.1 data channel, as well as four high-speed HBR3 DisplayPort for display connectivity, while providing up to 27 watts of power.

What remains unknown is how this cable will work in practice, as connecting the cable to a motherboard or graphics card directly could cause problems, as USB-type data is typically serviced by the motherboard, while Visual data usually reside in the domain of a graphics card. The VirtualLink cable will do both, so data from one part of the system will need to be routed to another component (either from the motherboard to the GPU or vice versa) to go out to a VR headset, which could cause problems for some devices. futures. Over time, we will surely solve these doubts, but it is clear that we are seeking to facilitate the use of virtual reality glasses and all their configuration, something that we appreciate.

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